Chest: Concussive Dampener and resistance mods matching your enemy’s damage.Arms: Firepower and Bolstering Detonation.Helmet: Void Siphon, Heavy Ammo Finder, and Heavy Ammo Scout.Mods: This build is unique in the way that it functions completely on its own through the exotic and requires practically no mods.Stats: Maximum Resilience and high Mobility and Discipline.Abilities: Moebius Quiver for your Super, Vortex Grenades, and either Dodge can work.Fragments: Echo of Starvation, Echo of Persistence, Echo of Remnants, and Echo of Obscurity.Vanishing Step is best for the additional fragment slot, but Trapper’s Ambush can work. Aspects: Stylish Executioner is necessary.These reserve overshields can be deployed by using a class ability." When you are invisible and defeat a combatant using a finisher, you and your nearby allies gain a reserve overshield and improved class ability regen. If you want to learn more about this playstyle, check out this excellent Arc 3.0 Hunter Playbook video from Mactics.Įxotic Perk: "Your weapons gain a bonus to damage briefly after you emerge from being invisible. However, mastering it will allow you to take on practically all types of content, regardless of the difficulty. This build is tricky to use, especially for a less experienced player in higher-level content. Due to Hands-On, you’ll be getting your Super rather quickly, so weaving these into your general gameplay simply takes practice and time with the build. Once you do this, you will be able to 1-punch all squishy enemies and will be able to 1-2 Punch Shotgun all other enemies besides bosses.ĭue to the immense number of Elemental Wells you generate, you will have your Grenade up very often. Stacking Combination Blow to x3 is your main goal.
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